Abstract
Academic libraries are becoming much more than facilities for research and learning. They are rapidly widening to include more student experience centered work that seeks to develop and support students’ wholistic wellbeing. Board game collections and events are one way to engage students in community building and strengthening cognitive skills. This lightning talk will briefly lay out how the board game collection was started at the University of Idaho and has grown in the last few years. Focusing mostly on how the growth and changes to student engagement has affected the team and collection in the last year as well as some continuing opportunities for growth and collaboration.