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Applying game theory and interpersonal circumplex models to evaluations of outcomes of dyadic disagreements
Journal article   Peer reviewed

Applying game theory and interpersonal circumplex models to evaluations of outcomes of dyadic disagreements

Kenneth D. Locke
Journal of research in personality, Vol.121, 104691
04/2026

Abstract

Agency Communion Conflict Dyadic interaction Interpersonal circumplex Personality Game Theory
Two studies integrated personality and game theory models to elucidate how people approach disagreements. Four potential outcomes of dyadic disagreements are Yielding (only self makes concessions), Dominating (only partner makes concessions), Compromising (both make concessions), and Clashing (neither makes concessions). Participants (N = 725) evaluated each outcome’s expected payoff in hypothetical disagreements from the Evaluations of Disagreement Outcomes Scales and real disagreements from their everyday lives. They also completed interpersonal circumplex measures of values and problems. More communal and less agentic values or problems—that prioritize mutuality and harmony over gaining advantage—predicted evaluating compromising and yielding more positively and clashing more negatively. Evolutionary game theory simulations showed how these interpersonal and evaluative dispositions can dynamically shape the outcomes of disagreement interactions.
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